Education

What is Education?

Education is the process of facilitating learning, or the acquisition of knowledge, skills, values, beliefs, and habits. Educational methods include teaching, training, storytelling, discussion, and directed research. It frequently takes place under the guidance of educators, however, learners can also educate themselves. It can take place in formal or informal settings and any experience that has a formative effect on the way one thinks, feels, or acts may be considered educational. The methodology of teaching is called pedagogy.

education

In many places, it is divided into levels and modalities. In the USA a few examples of levels are preschool, primary school, secondary school, and university. Bear in mind that each country has its own system and there are many variations.

Modalities, on the other hand, maybe:

  • School
  • College
  • University
  • Distance learning

School

school is an educational institution designed to provide learning spaces and learning environments for the teaching of students (or “pupils”) under the direction of teachers. Most countries have systems of formal education, which is commonly compulsory.

College

college is an educational institution or a constituent part of one. A college may be a degree-awarding tertiary educational institution, a part of a collegiate or federal university, an institution offering vocational education, or a secondary school.

University

A university is s an institution of higher (or tertiary) education and research, which awards academic degrees in various academic disciplines. Universities typically provide undergraduate and postgraduate education.

Distance learning

Distance learning is the education of students who may not always be physically present at a school. Traditionally, this usually involved correspondence courses wherein the student corresponded with the school via post. Today, it involves online learning. A distance learning program can be completely distance learning, or a combination of distance learning and traditional classroom instruction.

About KSRA

The Kavian Scientific Research Association (KSRA) is a non-profit research organization to provide research / educational services in December 2013. The members of the community had formed a virtual group on the Viber social network. The core of the Kavian Scientific Association was formed with these members as founders. These individuals, led by Professor Siavash Kaviani, decided to launch a scientific / research association with an emphasis on education.

KSRA research association, as a non-profit research firm, is committed to providing research services in the field of knowledge. The main beneficiaries of this association are public or private knowledge-based companies, students, researchers, researchers, professors, universities, and industrial and semi-industrial centers around the world.

Our main services Based on Education for all spectrums people in the world. We want to make an integration between researches and educations. We believe education is the main right of Human beings. So our services should be concentrated on inclusive education.

The KSRA team partners with local under-served communities around the world to improve the access to and quality of knowledge based on education, amplify and augment learning programs where they exist, and create new opportunities for e-learning where traditional education systems are lacking or non-existent.

The role of mobile learning on the learning environment shifting at high school in Indonesia

The role of mobile learning on the learning environment shifting at high school in Indonesia

Abstract This research is the result of a multi-year research since 2013–2015, which aims to determine the shifting of learning environment associated with the development of mobile technology. The rapid …

The role of mobile learning on the learning environment shifting at high school in Indonesia Read More »

The Impact of Telegram on Learning of Collocational Knowledge among EFL High School Students

The Impact of Telegram on Learning of Collocational Knowledge among EFL High School Students

ABSTRACT Rapidly developing mobile applications and ubiquitous access to the Internet provide the learners with extended opportunities to be independent from any time and location. In this regard, this study …

The Impact of Telegram on Learning of Collocational Knowledge among EFL High School Students Read More »

Student Use of a Learning Management System for Group Projects: A Case Study Investigating Interaction, Collaboration, and Knowledge Construction

STUDENT USE OF A LEARNING MANAGEMENT SYSTEM FOR GROUP PROJECTS: A CASE STUDY INVESTIGATING INTERACTION, COLLABORATION, AND KNOWLEDGE CONSTRUCTION

ABSTRACT Web-based Learning Management System (LMS) allow instructors and students to share instructional materials, make class announcements, submit and return course assignments, and communicate with each other online. Previous LMS-related …

STUDENT USE OF A LEARNING MANAGEMENT SYSTEM FOR GROUP PROJECTS: A CASE STUDY INVESTIGATING INTERACTION, COLLABORATION, AND KNOWLEDGE CONSTRUCTION Read More »

Learning Management System in Education: Opportunities and Challenges

Learning Management System in Education: Opportunities and Challenges

Abstract Traditional teaching and learning methods have undergone a reform shift with the integration of ICT tools, especially learning management systems (LMS). They are emphasized as essential tools in the …

Learning Management System in Education: Opportunities and Challenges Read More »

LMS e-learning course

What Is LMS? | Step 4-Producing Educational Content

Mechanism Of Producing Educational Content In Virtual Education Producing good and engaging educational content for e-learning is one of the concerns that organizations face in encouraging their members to advance …

What Is LMS? | Step 4-Producing Educational Content Read More »

Gamification Approach in Education to Increase Learning Engagement

Gamification Approach in Education to Increase Learning Engagement

Abstract: The steps of the gamification approach in education to improve learning engagement are discussed in this paper. There are a few steps on the gamification approach that have been …

Gamification Approach in Education to Increase Learning Engagement Read More »

A Smart Mobile Learning Conceptual Framework for Professional Development of UAE In-Service Teachers

A Smart Mobile Learning Conceptual Framework for Professional Development of UAE In-Service Teachers

Abstract Increasingly, mobile learning has been considered as a part of professional development due to its unique attributes: ubiquitous, flexible, highly personalized, and easily accessible. It represents a paradigm shift …

A Smart Mobile Learning Conceptual Framework for Professional Development of UAE In-Service Teachers Read More »

Instructors' Acceptance of Learning Management Systems: A Theoretical Framework

Instructors’ Acceptance of Learning Management Systems: A Theoretical Framework

Abstract In the knowledge age, the use of information technology (IT) tools including learning management systems (LMS) has become imperative. The adoption rate of LMS in academic and training institutions …

Instructors’ Acceptance of Learning Management Systems: A Theoretical Framework Read More »

A Model-driven Framework for Educational Game Design

A Model-driven Framework for Educational Game Design

Abstract Educational games are a class of serious games whose main purpose is to teach some subjects to their players. Despite the many existing design frameworks, these games are too …

A Model-driven Framework for Educational Game Design Read More »