Evaluation

Using a Serious Game with a Tangible Tabletop Interface to Promote Student Engagement in a First Grade Classroom: A Comparative Evaluation Study

Using a Serious Game with a Tangible Tabletop Interface to Promote Student Engagement in a First Grade Classroom: A Comparative Evaluation Study

Abstract This study considers to what extent a tangible tabletop interface can enhance student engagement in a serious mathematics game compared to regular interaction with the same game in a […]

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Evaluating Software Testing Techniques and Tools

Evaluating Software Testing Techniques and Tools

Abstract Case studies can help companies to evaluate the benefits of testing techniques and tools before their possible incorporation into the testing processes. Although general guidelines and organizational frameworks exist

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